1 #ifndef TOURNAMENT_RUNNER_PERSISTENCY_INTERFACE_H_
2 #define TOURNAMENT_RUNNER_PERSISTENCY_INTERFACE_H_
6 namespace TournamentRunner
33 const std::string& to_file)
const = 0;
59 #endif // TOURNAMENT_RUNNER_PERSISTENCY_INTERFACE_H_
The Tournament class is the starting point for the tournament management.
Definition: tournament.h:110
virtual void save_profile(const Tournament &tournament_to_save, const std::string &to_file) const =0
Save a profile.
virtual Tournament load_profile()=0
Load the default profile.
The Persistency Interface.
Definition: persistency_interface.h:15