1 #ifndef TOURNAMENT_RUNNER_PERSISTENCY_H_
2 #define TOURNAMENT_RUNNER_PERSISTENCY_H_
6 #include "tournament_runner/persistency_interface.h"
8 namespace TournamentRunner
38 const std::string& to_file)
const final;
60 std::string current_profile_file_{};
67 #endif // TOURNAMENT_RUNNER_PERSISTENCY_H_
Persistency()=default
Default Constructor.
The Tournament class is the starting point for the tournament management.
Definition: tournament.h:110
Tournament load_profile() final
Load the default profile.
Definition: persistency.cpp:61
The Persistency class.
Definition: persistency.h:18
void save_profile(const Tournament &tournament_to_save, const std::string &to_file) const final
Definition: persistency.cpp:28
The Persistency Interface.
Definition: persistency_interface.h:15